Writing
Thoughts on software engineering, game development, and the tools I use.
Running production services on a free Oracle VM
How I host a small fleet of Docker services behind Caddy on Oracle Cloud's always-free tier, and what I learned locking it down.
Skepticism as a Service
Software engineering has always been about adopting new tech while keeping your bullshit detector on. AI is no different.
Google Genie and the Death of Game Engines
Everyone said world models would kill Unity overnight. The insider selling said something else entirely.
Building MappedMoment: From Idea to Open Source Maps
How I discovered OpenFreeMap and MapLibre, and built a custom map art platform from scratch.
UEFN and Verse: What Epic is actually building
Epic quietly turned Fortnite Creative into a real game development platform. After shipping a project in UEFN, here is what I think about where this is headed.
Why Tailwind clicked for me after years of fighting CSS
I thought utility classes in HTML were an abomination. Then I actually tried shipping something with Tailwind and couldn't go back.